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eSports Studies (Specialisation)

In 2018, the European eSports market has generated revenues of about 240 million Euro. By 2023, an annual increase of 23 percent to EUR 670 million is expected (Deloitte 2019, study on the European eSports market). This economic growth will turn the industry into a real job engine, as there is an increasing demand for trained specialists.


With the specialization "eSports Studies", you will receive additional training tailored to future jobs in the eSports sector.


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Key Facts

Starting semesters
Starting semesters

Winter semester on the basis of one of the following Bachelor programs:

  • Digital Media & Marketing (B.Sc.)
  • Digital Business & Data Science (B.Sc.)
  • Game Design (B.A.)
  • Sports & Event Management (B.Sc.)

Specialisation: eSports Studies

Language, campuses and intakes
Language, campuses and intakes

English (Berlin, Hamburg, Iserlohn)

Winter semester: September
Summer semester: March


Tuition fee
Tuition fee

EU applicants: € 80 per month
Non-EU applicants: € 480 per semester


These are additional fees to the study programme of your choice.

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Study programmes that offer a specialisation in eSports Studies.


Game Design Sport & Event Management Digital Media &Marketing Digital Business & Data Science

Our student testimonials

You study the specialisation in addition to your studies in one of the following Bachelor programmes:

  • Digital Media & Marketing (BSc)
  • Digital Business & Data Science (BSc)
  • Game Design (BA)
  • Sports & Event Management (BSc).

The specialization is thus characterized by an interdisciplinary character, which includes both creative-design and economic-organizational content. In the sense of a real and global eSports experience, the teaching is done exclusively on a virtual way and in English.

Due to these special features, a real unique position is created compared to other study programmes.

The specialisation has one module in each of the first four semesters:

  • eSports Industry (1st semester)
  • eSports Games & Analytics (2nd semester)
  • eSports Athlete & Team Coaching (3rd semester)
  • eSports Future Prospects & Case Studies (4th semester).

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